Principia 1.2

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Changes in 1.2.4

  • Added a config dialog for the Jumper for high-precision needs.
  • Experimental triangle wave added to the Synthesizer.
  • Huge performance boost (up to 300%) to levels that are use static objects
  • Added a slider to the spikes for Damage.
  • Increased the maximum zoom for the Cam Marker
  • A lot of object descriptions added or refined.
  • Bugfixes:
    • Linear decay slider
    • Checkpoint only worked in layer 1
    • Sockets didn't properly reset their value on pause
  • Dragging an object in to the border of the screen now moves the camera with the object. This can be disabled in the settings dialog.
  • The adventure robot should be less 'jumpy' when colliding with his body against objects.
  • FX Emitter performance boost. (???)
  • New level property: 'Do not require dragfield'
  • Power supply max voltage doubled, have fun!
  • New object: Cursor field. Use this object to track the players cursor/finger movement inside the specified field.

Changes in 1.2.3

  • Fixed a graphics issue on Galaxy Tab 3
  • New objects: Linear Decay, Limit
  • Rope much more stable

Changes in 1.2.2

  • New object: Sequencer
  • Fixed a crash that occured when no internet connection was available
  • Revised electronics solver (150% performance boost)
  • New camera settings
  • Portrait mode bugfixes
  • Many other bugfixes

Changes in 1.2.1

  • Added a bunch of drum sounds to the SFX Emitter
  • Added a lot more options to the Synthesizer
  • New level property: Disable physics
  • Bugfix: Snap can no longer output values above 1.0
  • Various other bugfixes
  • It's now possible to change the level type in the Level Properties dialog

Changes in 1.2

  • 10 New objects
    • Var getter & setter, for storing level persistant values
    • SFX Emitter, Wrap Condenser, IF-else, cmp-e, cmp-l, cmp-le, snap
    • Synthesizer for generating sound (BETA)
  • New sandbox menu
  • New level property: Portrait mode, great for minigames like pinball
  • New level property: Disable auto RC cam follow
  • Many bugfixes