Principia 1.1

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Versions before 1.1.2 did not keep a proper record of the changes.

Changes in

  • Now allowing external storage installations
  • It's now possible to delete levels by long-pressing them in the Open dialog
  • Various bugfixes

Changes in 1.1.7

  • New object: Signal Graph
  • Sensitivity slider for tiltmeter
  • Bugfixes related to Time Ctrl object

Changes in 1.1.6

  • Touch input fine-tuning
  • New object: Cam Zoomer
  • New object: Time control
  • New object: Prompt
  • Bugfix: Glitch when jumping in adventure mode
  • Bugfix: Too many sticky notes crashed the game
  • Bugfix: Switch object did not reset properly after play/pause
  • Various tiny object bugfixes
  • Various object size/model fixes
  • Help labels are now rendered above sockets
  • RC override values now working properly
  • Increased friction of wheel (does not affect old levels)

Changes in

  • Bugfix: The loader is now a lot more failsafe. In case of a crash, the settings file is reduced to lower graphics in an attempt to let the game load properly.

Changes in 1.1.5

  • Bugfix: Game progress was lost if phone went to sleep during loading screen
  • Transmitted 0-values now have low priority
  • Initial value of toggler can now be set
  • Added a settings button in the main menu
  • Implemented object snap movement/rotation. While moving or rotating an object, hold down another finger to enable snap
  • Level 21 can now be completed

Changes in 1.1.4

  • Bombs can now be destroyed using lasers.
  • Rope rendering bugfixes.
  • Command pad could not aim left.
  • Sparsifier bugfix.
  • Main level bugfixes.
  • Rocket/Thruster sublayer fixes.

Changes in 1.1.3

  • 2 new levels
  • Fixed some text size issues on high-density devices
  • Electronic device labels now fade out when zoomed out
  • Smaller game size
  • Various bugfixes

Changes in 1.1.2

  • Implemented Autosave in the sandbox
  • Fixed some texture issues
  • Improved handling of back button and pausing/resuming
  • Adventure mode bugfixes